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Retroarch 3ds emulator readme
Retroarch 3ds emulator readme








retroarch 3ds emulator readme
  1. #RETROARCH 3DS EMULATOR README DRIVER#
  2. #RETROARCH 3DS EMULATOR README FULL#

Select-X ( or back to Quick Menu) > Back > Right once, select On-Screen Display > On-Screen Notifications Select-X ( or back to Quick Menu) > Overrides > Save Content Directory Overrides (or Game Overrides if specific changes to one game)

  • disables bilinear filtering on some emulatorsįor all changes done through the Retroarch menu using Select-X you need to save them using overrides:.
  • Sync to Exact Content (G-Sync, Freesync) : off (not tested, might work well on supported monitors/TVs)Ĭaveats (still worth it given the major performance boost) Leave Resampler as sinc, change Quality to lowest (noticeable performance improvement)īack twice > select Video > Synchronization

    #RETROARCH 3DS EMULATOR README DRIVER#

    Select-X (Quick Menu) > Back > Right once, select Audio > OutputĬhange the Audio driver to SDL2 (all options use less CPU than alsathread, SDL2 has the less audio and gameplay lag)

    retroarch 3ds emulator readme

    Goldeneye : 58.83 fps when you start mission, drops to 38 fps during the shooting after the tunnel but then stable at 59.83fps.ĭid most testing on PSX with Moto Racer, reports a constant 59.98 fps but I paid more attention to the actual responsiveness.

    #RETROARCH 3DS EMULATOR README FULL#

    Goldeneye and Conker's Bad Fur Day are really smoother now with very few slowdowns (combined with tweaks from my previews threads linked below).Ĭonker's Bad Fur Day : 14 fps with the intro rain, 22 fps standing on the rock above the waterfall, full 29.97 fps near the Nasty/Nice sign on second stage, 24-29 fps during the scientist and bee intros. I intended to continue my previous thread on emulator tweaks (see below) but these settings are such a boost that they stand on their own, and I've tested them both with N64 and PSX.










    Retroarch 3ds emulator readme